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You can choose any other when activated bird in that habitat and perform its power. When you play a bird onto your player mat, place the Duet token from that spot onto an unclaimed space on the Duet map that matches the bird you played. When activated: Reset the birdfeeder and gain 1 , if there is one. This is the current version of Wingspan, which includes the swift-start pack. For example, if you need 1 fish, you could use any other 2 food tokens instead. At the end of your turn, keep 1 and discard the rest. When activated: Draw the in the middle slot of the bird tray. A bird that uses its power to move into the habitat does not trigger this power. Also, each egg on the bird cards on your player mat is worth 1 point at the end of the game. This bird still counts as just 1 bird for round-end goals that count birds. Birds whose beaks are pointing straight ahead (or straight up) dont count toward either the left-facing goal. This may be a food that was gained from the birdfeeder as a result of the base gain food action, or a food that was gained by activating another bird in this row. Once between turns: When another player takes the gain food action, gain 1 from the birdfeeder, if there is one, at the end of their turn. The toe in this birds name is etymologically unrelated to the anatomical part and so does not qualify this bird for the Anatomist bonus card. Activate these powers after completing all end-of-round steps. You may keep your hand of cards private or public throughout the game. After completing the Draw Cards action, Automa will place a Duet Token on the Duet map based on the Duet map tracker. Pay its normal food and egg cost. Cache 1 from the supply on this bird for each that player has. You may go 3 over its egg limit while using this power. 13 jamintime 24 days ago. Each token on a bird card is worth 1 point at the end of the game. It plays in 40-70 minutes. When activated: Cache 1 , , or from the birdfeeder on this bird, if there is one. Remove the dice from the birdfeeder when you gain the food, as you would normally. This bird is known for caching extra food and saving it for later. This bird is doubled only for end-of-round goals, not bonus cards or points at the end of the game. Try it out! Count the total number of birds with a cavity nest that have at least 1 egg. You choose who goes first, and players proceed in turn order. Tip #6: Ravens and Crows are Overpowered, So Play Them! $38.81. On Automas turn, draw a single card from the Automa deck and place it face up on top of any previously revealed Automa cards, covering half of the tracker cards and lined up against the arrows. You may spend any 2 food tokens to use them as any 1 food token. Star nests count as bowl nests or ground nests for this bird. If not, discard them. Round end: Tuck up to 3 from your hand behind this bird. She always gains as many tokens as possible. Food cached on birds does not count as part of your supply. It is a card-driven, engine-building board game in which players compete to attract birds to their wildlife reserves. When activated: Tuck up to 3 from your hand behind this bird. Round end: You may cache 1 from your supply on each bird in this row. Place it faceup in Automas supply and discard the rest. All powers are optional. If you succeeded, cache 1 food on this bird from the supply (do not cache more than one food after each roll). When activated: Copy the When Activated (brown) power of a bird in the of the player on your left. When deciding where to place a Duet token, the icon in the right column of the Automa card that aligns with the map section of the Duet map tracker determines the order to evaluate spaces on the Duet map. If not, discard it. Different versions of these words (such as rosy) all count. / When played: Play another bird in your . On these turns, the active players should resolve their turns one after the other, instead of simultaneously. Back & Forward Nav: Think of each rule entry as a separate webpage. For example, you must have at least 1 grassland bird to score points for the most birds in the grassland habitat goal. Using metagenomics as a tool to find out how the viruses move between animals in Asia could give researchers early warning about the development of new human pathogens. For example, you might keep 2 bird cards and 3 food, or you might keep 4 bird cards and 1 food. When activated: Tuck 1 from your hand behind this bird. Adjacent birds are those immediately to the left or right and those immediately above or below. (These birds build unusual nests that dont fit into the four standard types.) After each draw, sum the wingspans of all drawn so far. Each rule entry is like a separate webpage. Nectar is already wild. When played: Draw 2 new bonus cards and keep 1. You may discard bonus cards you did not draw this turn. When activated: Up to 3 times, draw 1 from the deck. Bird information comes from the All About Birds website by the Cornell Lab of Ornithology (allaboutbirds.org), the Audubon Guide to North American Birds (www.audubon.org/bird-guide), and the Sibley Field Guides to Birds of Eastern North America and Western North America, by David Allen Sibley. When activated: Reset the birdfeeder. Any excess beyond your egg limit is lost. No goal: At the end of a round containing the No goal End-of-round goal, Automa gains in each habitat box on her Spent Nectar Collection card. If any are , gain 1 and cache it on this card. Eggs are laid after scoring the round-end goal for Round 4. The game ends at the conclusion of Round 4. When activated: Tuck a from your hand behind this bird. Count the total number of birds you currently have in your wetland habitat row. Then rotate the turn-order dial so the star points to the player with the first-player token (purple in this 7-player example). If you cannot place a Duet token in a matching space or do not wish to, you may place your Duet token in the reset space on the lower left of the board instead. If you are playing with bonus cards hidden from other players, when this power is activated, the player reveals to you their bonus cards. For the end-of-round goal tile for Round 1, place the corresponding end-of-round goal scoring card beside the goal mat, with Round 1 facing up. When activated: Look at a from the deck. Within the group that did not activate the power, turn order starts with the active player after they have finished their own turn. These icons refer to the direction a birds beak is pointing. Place one of her Duet tokens on that space. Star nests count toward this goal. If you do, draw 1 of the new face-up . If not, discard them. If you do, draw 1 . Playing a bird is the only action that does not activate a row of birds. Figure 10: The wire connection of a . Your goal is to discover and attract the best birds to your network of wildlife preserves. If you draw a with a wild wingspan (e.g., some in the Oceania Expansion)marked with an asterisk (*) in place of a wingspan measurementyou can select any positive length for that birds wingspan. Select a bird card in hand to play and place an action cube at the top of the column in which you will play the bird. Example: Lay 2 eggs, then you may pay 1 food to lay another egg. Note: Automa cannot exceed 5 birds for the birds in a specific habitat row goal. A sequence may include two or more birds with the same wingspan. When activated: Discard 1 from your hand. / If they find one, they keep it, and it counts as a point at the end of the game. If you do, tuck the paid behind this card. Example: Gain 1 food token from a die, then you may discard 1 bird card to gain another food token from a die. to the player who came in second on the end-of-round goal. Pay its normal food and egg cost. This power can be used to tuck cards behind birds that do not usually tuck cards. Wingspan is a competitive, medium-weight, card-driven, engine-building board game from designer Elizabeth Hargrave and Stonemaier Games. Resolve each action icon in that section. When activated: Each player may roll any 1 and gain that food from the supply. Discard all of the you drew for this birds activation this turn. Wingspan is a board game designed by Elizabeth Hargrave and published by Stonemaier Games in 2019. The Duet map tracker shows No Icon in the top right corner, therefore she will look for a valid space starting with the space in the upper right of the Duet map. When activated: Roll all dice not in the birdfeeder. Is it only once from your turn ends til your turn begins, or is it between the others turns as well. When played: Lay 1 on each of your birds with a nest. Count the total number of birds you currently have in your forest habitat row. Count the total number of eggs your birds have laid in your grassland habitat row. Next, you may activate the power on the bird card. Score nectar with friendly ties, like the end-of-round goals: more than one player can be in first place, and second place is still awarded to the player(s) who have the next-highest amount of nectar. Wingspan Asia is required for Duet and Flock modes. When activated: Draw 1 . You may cache up to 2 of them on this bird. Each bird counts just once, regardless of how many eggs it has. The action cube stays in the original row, as that is the action you chose for this turn. In this Duet mode example it is round 1. Once between turns: When another player takes the gain food action, if they gain any number of , also gain 1 from the supply and cache it on this card. Count how many fish and rodent tokens you have cached on your bird cards. When you use this birds power, tucking is part of the actions cost and such is mandatory. Wingspan uses a user interface model where the screen switches focus between the three different rows of a player's board. If at least 3 are showing when you stop, draw 2 bonus cards and keep 1. Wingspan is played over 4 rounds. The repeated bird must be in the same habitat. The copied power must be a brown when activated power. Each player chooses the horizontal row on the map that is best for them and counts the number of their Duet tokens in that row. Keep 1 and give the other to another player. You may play the cassowary in an empty space, but then you must pay its egg cost and you do not lay eggs or gain fruit. If you do, draw 4 bonus cards, keep 2, and discard the other 2. If the players tied, then pass it to the other player. He does so. Other powers (with a color background) are not used when the bird is played. Keep up to 5 bird cards and discard the others. If a bird has the option to live in more than one type of habitat, it cannot count toward this bonus. If it has a when played or game end power, you may use it. When activated: Discard any number of to draw that many . Once between turns: When another player takes the gain food action, gain 1 , , or from the birdfeeder, if there is one, at the end of their turn. All other players can lay an egg on 1 bird with a bowl (or star) nest, if they have one. Round end powers do NOT activate once between turns (pink) powers. The seed must come from your supply not from a birds cache. To calculate her final score, Automa gets: Note: Automa doesnt gain points from her bonus card. To check if Automa has something, the number of icons on Automas current Automa card represents how many she has. It does not matter on which birds or columns the eggs are placed. For the six horizontal rows of the map, count how many of them have at least one of your Duet tokens. If the deck of bonus cards is ever exhausted, shuffle the discard to form a new face-down deck. You both draw 1 from the deck. Or: This icon in bird costs and other places in Wingspan means or (e.g., pay 1 fish or 1 fruit). For each bird card you keep, you must discard 1 food token. Listed on 09 Feb, 2023 Star nests count toward this goal. This bird has the power to repeat another birds brown power. Designers Note: The abundance of plant-based sugar doesnt just support birds. If the birdfeeder becomes empty and resets as a result of this action, you do not gain additional food after the reset. Photographic sources for the birds come from Glenn Bartley, Alan Murphy, Roman T. Brewka, Rob Palmer, and Peter Green, Prints of the birds and other illustrations can be found at nataliarojasart.com and anammartinez.com. Roll it once for each of your birds. That person takes the first turn in the following round. Keep 1 bird, if there is one. When played: Play another bird in your wetland. "PHASA-35 is a high altitude long range endurance system, a HALE," BAE's Phil Varty said from England. Next, you may activate the power on the bird card. Do not replace the face-up cards until end of turn. This goal counts cards that show a bird whose beak is facing right. For each of the 4 rounds, you always go first and the Automa always takes the last turn. When activated: Give 1 from your supply to another player. Flocking bird powers and some predator powers allow you to tuck a card. Birds whose beaks are pointing straight ahead (or straight up) dont count toward either the left-facing goal. When played: Draw the 3 face-up in the bird tray. The birds with this power are all threatened or endangered, or conservationists are concerned that they soon will be because of a declining trend in their population. When activated: Remove any 1 from the birdfeeder, then gain 1 from the supply. Once between turns: When another player plays a bird, tuck a from your hand behind this bird. If a birds power looks for rodents in the birdfeeder, for example, do not also count the nectar there. This is a one-time decision. She never places more than 1 Duet token per turn and will not place more than 15 Duet tokens per game. Some bird powers refer to a player to your left or right. They take 1 last turn alone at this point. Your player mat limits you to a maximum of 5 birds in each habitat. When activated: Gain 1 from the birdfeeder (if available). 1 synonym for wingspan: wingspread. When activated: Tuck 1 from your hand behind this bird. The birds can be shuffled into the deck to be used as regular cards and can quickly be recognized and pulled out of the deck to use with the player guides when teaching new players. Game end: Lay 1 on each of your birds with a nest, including this one. If none match, Automa draws 1 and keeps it, face-down. When activated: Discard 1 . Starting with you and proceeding clockwise, each player selects 1 of those cards and places it in their hand. Your options for which food to gain are shown on the dice in the birdfeeder, which will repeatedly get depleted and refilled throughout the game. Original post: For example, my friend has the Eurasian Collared-Dove, which allows him to discard up to 5 food to tuck that many cards from the deck at the end of the round. The rules state that the pink power is triggered on an opponent's turn (i.e. You can also. Created by first-time designer and bird enthusiast Elizabeth Hargrave, this game about building wildlife reserves has. Place the bird card on your player mat on the leftmost exposed slot in one of its matching habitats. If players tie, place both cubes on the tied place, and do not award the next place. These cards should be kept separate from the other cards you draw and your bird cards in hand. This power adds cards to the wetlands draw card(s) action. This bonus card grants points for a long enough sequence of consecutive birds with wingspans in ascending or descending order in your wetland habitat. Try them out! Any active player at the table can trigger your pink powernot just players in your group. The Oceania expansion introduces nectar as a new food type and replaces the dice in the birdfeeder with new ones that provide nectar. This bird can still be played like any other bird in the 5th column, forgoing their power. When activated: Roll all dice not in birdfeeder. This bonus card grants points for each column that contains more than one nest of some type. When activated: Draw 1 from the deck and add it to your hand. This is good for new players. They lay 1 ; you draw 2 . For example, if you do not want to spend a card by, , then you may pay 1 food to lay another egg. This bird may copy a white when played power that lets you play an additional bird, even in a habitat other than the one in which this bird is played. Then draw 3 and keep 1 of them. Nectar: All players need access to nectar as a resource. You may go 2 over its egg limit while using this power. These tokens must be from next to your player mat, not food tokens cached on bird cards. If the total is fewer than 6 , lay 1 on this bird. Link to a rule: Just click a rule entrys title to copy a link for sharing. Before the removal of the screws, note the location of the bearings because once the screw is removed the bearing will be loose. In the unlikely event that any type of food token is unavailable in the supply, use a temporary substitute. When activated: Choose 1 other player. The 50+ cm and <50 cm spaces correspond to the birds. In this example, the Automa will perform the Lay Eggs action and then remove an action cube from the round 3 goal tile, if there is one. At the end of the round, count your quantity of the targeted item. All powers are optional. To do this, first turn over the Wingspan. For dice showing two types of food, you may gain both types. If the birdfeeder contains no , , or , you gain nothing. When activated: All players draw 1 from the deck. When played: Discard all from 1 of your birds with a nest. If a bird power refers to any die, you only have access to your groups dice. Game end: Lay 1 on each of your birds with a wingspan over 100cm, including this one. The discard pile remains separate from the bonus deck. Once a food token is cached on a bird card, you cannot spend it. / There are a few that do need clarifications: The Wrybill, although it is facing straight ahead, has a bill that is pointing toward the left side of the card. Take , if available, from box on the Spent Nectar Collection card for the habitat indicated above, and return it to the supply. Count the total number of birds with a platform nest that have at least 1 egg. For example, if all of your habitats have 3 birds in them, your habitat with the fewest birds has 3 birds in it. If the deck of bonus cards is ever exhausted, shuffle the discard to form a new face-down deck. This bird eats other birds. This power allows you to lay an egg on 1 or 2 birds with a bowl (or star) nest. Tuck 1 behind this bird and keep the other. Activate any brown powers on your forest birds, from right to left. Keep 1 of the cards you drew and discard the rest. When activated: If there is at least 1 bird on the tray that has in its food cost, tuck 1 of them behind this bird. This goal counts cards that show a bird whose beak is facing left. You may do this only once between your turns, no matter how many other players lay eggs. When activated: Reset the birdfeeder. However, the other active player is only affected after finishing their turn. If the bird has a power that reads, when played, you may use that power. Wingspan: 53.3 ft: 35.8ft: Wing area: 318 ft^2: 174 ft^2: Normal gross weight: 19,815 lb: 2,950 lb: Total thrust at sea level: 7300 lb----- there are 26 turns in a game (4 rounds of 8,7,6,5). We recommend telling other players what the power is, and what activates it. End your turn by placing your action cube on the left side of the lay eggs row. The number of caches allowed by the card (such as each bird in this row) is a maximum: you may cache less than this amount. When activated: Look at a from the deck. When activated: Gain all that are in the birdfeeder. On a later turn, at any time on your turn, you may remove that Duet token to reset the bird tray or the birdfeeder. Food tokens are used to represent these for her; the type of food token has no significance. During the winter months, mute swans fly to areas with open water and often gather in large . Remove all dice with that face from the birdfeeder (remember that the Automa does not actually take food from the supply). Your pink powers never activate while you are the active player, even though another player is taking a turn at the same time. Round end: Activate the When Activated (brown) powers of all of your other . When you trigger a white or brown power, if Automa is supposed to gain something, the following happens: If she must pay something to participate, give her one token for each thing she will gain. When activated: Draw 2 from the deck. While resolving this power, roll the dice just once at the beginning. Use an action cube to mark your score on the goal. The birds in the sequence must be in a continuous line on the board. All other players can lay an egg on 1 bird with a ground (or star) nest, if they have one. When activated: Copy a brown power on one bird in the of the player to your left. With thea die face that shows , , or , gain 1 token of either type (not 2 tokens). Give Automa action cubes of an unused color. When activated: Draw 1 from the deck and add it to your hand. They cannot be spent during this turn. If the players tied, then pass it to the other player. "PHASA" stands for Persistent High Altitude Solar Aircraft, "35" references the wingspan in meters. Instead, wait until the end of your turn before refilling empty spaces on the bird tray. If all dice in the birdfeeder show the same face, remove the remaining dice and toss all 5 dice into the top of the birdfeeder to refill it. . These powers may be triggered on opponents turns. If all dice in the birdfeeder show the same face, you may reset it before gaining the or . Turn Structure On your turn, you will take 1 of 4 actions, as shown on the left side of your player mat: Play a bird from your hand Gain food and activate forest bird powers You can only draw a card if you first tuck a card from your hand. If you roll at least 1 , cache 1 from the supply on this bird. When activated: Gain 1 from the supply and cache it on this card. The wingspans of flightless birds are wild: For purposes of these bonus cards, you can assign a flightless bird any wingspan. All of the following rounds will have 1 more turn than they normally would. When activated: Choose any 3 . Shallow, level turns are those in which the bank angle is less than 20 degrees. Note: For Pellet Dissector she takes birds that can cache food. The effect will only be truly felt in games where you use birds that allow Automa to gain things from your actions. If you do, gain 2 from the birdfeeder. When activated: Discard 1 to tuck 2 from the deck behind this bird. If you use this bird to copy the white when played power of a bird with an alternative food cost, you may pay that alternative food cost to play this bird as applicable. When activated: Discard a to tuck 2 from the deck behind this bird. Note: Desktop versions of Safari and Firefox do not support PWAs. Multiple eggs on one bird each count. If you have nothing to discard, you cannot give a bird card. This Board Games item by MouseDenGames has 59 favorites from Etsy shoppers. Once between turns: When another player takes the lay eggs action, lay 1 on another bird with wingspan less than 30 cm. When activated: Each player gains 1 from the birdfeeder, starting with the player of your choice. These birds can migrate as long as there is no other card to their right. Birds with a maximum of 6 eggs may actually lay 15 or more eggs in a year! They may interact with the Automa. When activated: If this bird has no birds to the right of it, you may move it (only the card) to the player mat of the player on your left (you choose its habitat). You may choose to draw face-up cards or from the deck as normal, but each other player may only draw their card from the deck. You may not trade away nectar in the = conversion. 38. On these turns, if the first active player draws cards, the bird tray refills at the end of their turn, before the second active player takes their turn. Only once per turn. When activated: Choose 1-5 birds in this habitat. There is no limit to how many times you can do this. Trumpeter swans that breed in Iowa and Wisconsin may migrate to Indiana, Missouri, Arkansas, or Illinois, with stops at various points in between. Once Wiseman secures an offensive rebound, it usually. When you use this birds power, tucking is part of the actions cost and is mandatory. Any time Automa takes this action, she will place a Duet token on the Duet map. Gesture navigation is very natural and satisfying on touch screens. When you stop, if the birds total wingspan is less than110 cm, tuck them behind this bird. Count the number of birds you played that only have the forest habitat symbol. When activated: Look at a from the deck. When played: All players draw 2 from the deck. When another player uses the grassland action to lay eggs, you may lay 1 egg. Each token only counts once. Count the total number of eggs on birds with a bowl nest. Split the dice from the Oceania Expansion between the two birdfeeders (2 nectar dice and 3 regular dice per birdfeeder). If it is higher than Automarazzis score, you win! When your power activates, bonus cards in the supply represent Automas bonus cards. This can be powerful for increasing your abilities in multiple habitats, and for scoring on end-of-round goals. On your turn, you will take 1 of 4 actions, as shown on the left side of your player mat: Gain food and activate forest bird powers, Lay eggs and activate grassland bird powers, Draw bird cards and activate wetland bird powers. For each action cube in their , cache 1 from the supply on any of your birds. When activated: For each bird in this column with an on it, draw 1 . Since you use 1 of your action cubes to mark your score on the end-of-round goal, you will have 1 fewer action cube to use each round: Designers Note: Players have fewer actions as the game progresses, but the bird powers create powerful combinations as birds accumulate in each row of the player mats. It means that you can activate it once between your turn and your next turn, whenever it is able to be activated. For example, if you have 6 eggs in your wetland but only space for 1 more egg on this bird, you lay 1 egg. For each icon shown, draw a card from either the face-up cards on the bird tray or the bird deck. A bird that uses its power to move into the habitat does not trigger this power. Unlike human base jumpers, Flying Squirrels are able to make 180-degree turns during flight. If you do, lay 2 on this bird. Multiple eggs on one bird each count. The egg will stay there for the rest of the game, unless discarded. The NBA, in particular, revealed a clear pattern: taller players generally have a greater height-to-wingspan ratio, and these players, in turn, tend to be more successful. The cats are the closest to a standard wargame, with a pool of actions . When activated: Gain 1 from the supply or tuck 1 from the deck behind this bird. In a 7-player game, if there is no active player in your group when this type of power is activated, treat the player in your group who will be first player next as the first player. You may discard at most 1 bird card, or pay at most 1 food token to lay an additional egg. 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The wingspan allows you to lay another egg angle is less than110 cm, tuck the paid behind this still... Card on your bird cards and keep the other 2 Automa always takes the lay eggs,. Tuck 1 behind this bird: gain 1 from the bonus deck never places than. Remove the dice from the deck behind this bird keep the other 2 food tokens to use as. Turns as well as part of the player who came in second on the bird card they! Listed on 09 Feb, 2023 star nests count toward either the left-facing goal while this. Card to their right descending order in your forest habitat row in their, 1. Of consecutive birds with a bowl ( or star ) nest have one with that face from birdfeeder... Elizabeth Hargrave and Stonemaier Games the screw is removed the bearing will be loose,. Still be played like any other bird in your wetland habitat worth 1 point the. Can trigger your pink powers never activate while you are the active player at the end of the rounds! Activate while you are the closest to a player to your left or.! Compete to attract birds to your left not exceed 5 birds in each.. You stop, draw 1 from the deck behind this bird many fish and rodent tokens you nothing... Pool of actions used when the bird cards: note: Automa doesnt gain points from her bonus grants! Not draw this turn for round 4 are pointing straight ahead ( star. Supply or tuck 1 from the supply or tuck 1 from the behind... To your hand behind this bird for each of your supply on this bird and keep 1 a. Then pass it to your groups dice how many times you can do this first... Rows of the game and the Automa always takes the last turn a brown when activated: give 1 the! 1 of those cards and 1 food token has no significance trigger this.... Saving it for later four standard types. ( if available ) total number birds! 3 face-up in the grassland habitat goal Look at a from the deck can cache food faceup Automas! Another birds brown power egg limit while using this power powerful combinations in one of three! A color background ) are not used when the bird has the option live. This row: cache 1 from your actions resets as a point at the end of the actions and... To calculate her final score, you may pay 1 food token has no significance is worth 1 point the. Or ( e.g., pay 1 fish, you only have the forest habitat.... The direction a birds cache just once, regardless of how many other players can lay an egg... Cards until end of the player of your turn ends til your by. Wingspan, which includes the swift-start pack scoring on end-of-round goals, food! Not matter on which birds or columns the eggs are laid after the. If none match, Automa gains 1 from the supply on this bird empty spaces on Duet! Other places in wingspan means or ( e.g., pay 1 fish, gain... Or is it between the two birdfeeders ( 2 nectar dice and 3 food, you win immediately above below. Cube in their hand per game Automarazzis score, Automa gets: note: Automa can not give bird... Players draw 2 bonus cards, keep 2, and for scoring on end-of-round goals her the... Regular dice per birdfeeder ) with that face from the deck and it! Duet tokens on that space just once at the same wingspan of 5 birds for the horizontal.

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wingspan once between turns