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spell cards that send monsters to the graveyard

During your Draw Phase, before you draw: You can give up your normal draw this turn, and if you do, add 1 monster "Fur Hire" from your Deck to your hand. When this card on the field is destroyed, destroy all face-up "Nordic" monsters. (This card is NOT treated as a Trap Card.) If you control more monsters than your opponent does, you cannot activate monster effects or declare an attack. If this card is Tribute Summoned: You can send 2 "Monarch" Spell/Trap Cards with different names from your hand and/or Deck to the Graveyard, and if you do, Special Summon 1 monster with 2400 or more ATK and 1000 DEF from your Deck, but return it to the hand during the End Phase. When this card is Tribute Summoned, discard 1 random card from your opponent's hand. If a Fish monster(s) is Normal or Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can target 1 Fish monster you control; banish it, and if you do, add this card to your hand. When this card is Tribute Summoned: You can target up to 3 Spell/Trap Cards on the field; destroy those targets. You can only use this effect of "Mount Sylvania" once per turn. Once per turn, when your "F.A." Up to five monster cards can be played here in three possible positions - face-up attack, face-up defence, and face-down defence. 10 Best Graveyard-Banish Effects Banisher of the Light Banisher of the Radiance Herald of the Arc Light Retaliating "C" Valkyrie Erda Dark Magician of Chaos Masked HERO Dark Law F.A. You can only use each effect of "Abyss Playhouse - Fantastic Theater" once per turn. All "Dinomist" monsters on the field gain 300 ATK and DEF. You can only use this effect of "Dream Mirror of Terror" once per turn. When an opponent's monster declares an attack: Destroy the attacking monster, and if you do, inflict damage to your opponent equal to half the ATK that monster had on the field. All Rock monsters you control gain 500 ATK/DEF. If this card is Tribute Summoned: You can send 2 "Monarch" Spell/Trap Cards with different names from your hand and/or Deck to the Graveyard, and if you do, shuffle 1 card from your opponent's hand (at random), Graveyard, or their side of the field into the Deck. The first time each Insect or Plant monster you control would be destroyed by battle each turn, it is not destroyed. All "Marincess" monsters you control gain 200 ATK, also each one gains 600 ATK for each "Marincess" card equipped to it. card from your Deck to your hand, except "F.A. If a monster attacks, its controller gains 300 Life Points at the end of the Damage Step. Level 10 or higher monsters on the field cannot be targeted ordestroyed by card effects. monster from your hand. Once per turn, if you Link Summon an "Appliancer" Link Monster(s): You can add 1 "Appliancer" monster from your GY to your hand. You can only activate 1 "Tenacity of the Monarchs" per turn. If a "Dinomist" monster you control battles, your opponent cannot activate cards or effects until the end of the Damage Step. If you negate the activation of a card your opponent controls, you can add 1 Level 3 or lower "Naturia" monster from your Deck to your hand. Spells/Traps with different names from your GY; destroy all cards on the field, also you cannot Special Summon monsters for the rest of this turn, except "Danger!" When this card is activated: Place 1 "Vaylantz" Field Spell from your Deck face-up in your opponent's Field Zone, except "Vaylantz World - Konig Wissen". Your opponent cannot activate cards or effects during the Battle Phase while "Gaia the Dragon Champion" is in your Monster Zone. 3 or more: Send 1 "Noble Knight" card from your Deck to the Graveyard. LIGHT: Play with your hand revealed at all times. During your Main Phase: You can add 1 "Magikey Maftea" from your Deck to your hand, then place 1 card from your hand on the bottom of the Deck. You can only use this effect of "Traptrip Garden" once per turn. Each face-up "X-Saber" monster on the field gains 100 ATK x its Level, and loses 100 DEF x its Level. Activate this card by targeting 1 monster in your GY with 2400 ATK/1000 DEF, or 2800 ATK/1000 DEF; Special Summon it in Defense Position, but negate its effects, also equip it with this card. Once per turn, if you control an "Aroma" monster: You can gain 500 LP, also all monsters you control gain 500 ATK and DEF until the end of your opponent's next turn (even if this card leaves the field). While you control a face-up "Ojama" monster switch the original ATK and DEF of all monsters on the field. When this card is activated: You can add 1 "Subterror" monster from your Deck to your hand. You can target 1 other card you control; excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated "Sky Striker" card to your hand, also shuffle the rest back into the Deck, then, if you excavated a "Sky Striker" card, send the targeted card to the GY. Once per turn: You can target 1 Set card in your opponent's Spell & Trap Zone; while this card is in the Field Zone, that Set card cannot be activated until the End Phase, and your opponent must activate it during the End Phase or else return it to the hand. You can Fusion Summon Fusion Monsters that must be Special Summoned with "Dark Fusion", with effects other than "Dark Fusion". You can only use each effect of "Ogdoadic Origin" once per turn. All linked monsters on the field gain 500 ATK/DEF. monsters you control gain 500 ATK and DEF, your opponent cannot target them with card effects, and they cannot be destroyed by your opponent's card effects. 7), then target 1 monster your opponent controls; take control of it. If this card in the Field Zone is sent to the GY by a card effect: You can Special Summon 1 "Sky Striker Ace" monster from your Deck. If you control a "Dual Avatar" Effect Monster: You can Special Summon 1 "Dual Avatar Spirit Token" (Warrior/LIGHT/Level 2/ATK 0/DEF 0), also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fusion Monsters. monsters. During each player's Main Phase 1, monsters on the field cannot be destroyed by their opponent's card effects, also neither player can target monsters their opponent controls. Please send feedback or corrections here. Once per turn: You can target 1 "Crusadia" Link Monster you control; this turn (even if this card leaves the field), it can attack all monsters your opponent controls, once each, also other monsters you control cannot attack. Neither player can target "Dogmatika" monsters you control with effects of monsters that were Special Summoned from the Extra Deck. Your opponent cannot activate cards or effects in response to your "Metaphys" monsters' effect activations. You can send this card from the Field Zone to the Graveyard, then target 3 "Super Quantal Mech Beast" Xyz Monsters with different names you control and/or in your Graveyard; Special Summon 1 "Super Quantal Mech King Great Magnus" from your Extra Deck, and if you do, attach the targeted monsters and their Materials to it as Xyz Materials. Any monster that attacks a "Watt" monster loses 1000 ATK after damage calculation. Once per turn: You can activate 1 of these effects; If an Xyz Monster on the field would activate its effect by detaching its own Xyz Material(s), its controller can banish 1 card from their hand face-down instead of detaching 1 of those Xyz Materials. DARK: If you control 2 or more monsters, you cannot declare an attack. During your Main Phase: You can Special Summon 1 monster from your Deck that specifically lists the card "Golden Castle of Stromberg" in its text. (This is treated as an Xyz Summon.). When this card is activated: You can add 1 "Aleister the Invoker" from your Deck to your hand. If your opponent's monster battles an "Alien" monster you control, the opponent's monster loses 300 ATK and DEF during damage calculation only. "Magician", "Performapal", and "Odd-Eyes" cards in your Pendulum Zones cannot betargeted by an opponent's card effects. If your opponent Special Summons a monster(s) with the same card type (Fusion, Synchro, Xyz, or Link) as a "D/D/D" monster you control (except during the Damage Step): You can inflict 1000 damage to your opponent, also, while this card is on the field, your opponent cannot Special Summon monsters with the same card type as that Special Summoned monster for the rest of this turn. Both players can Tribute Summon "Ancient Gear" monsters with 1 less Tribute than required. If a Level 10 EARTH Machine-Type monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can activate this effect; your opponent takes no battle damage for the rest of this turn (even if this card leaves the field), also you Special Summon 1 Level 4 EARTH Machine-Type monster with 1800 or more ATK from your Deck, and if you do, it becomes Level 10. You can only use each effect of "Hidden Village of Ninjitsu Arts" once per turn. If your opponent controls more monsters than you do, your opponent cannot activate monster effects or declare an attack. Once per turn, at the end of the Damage Step, when an EARTH Rock-Type monster you control battled an opponent's monster, but the opponent's monster was not destroyed by the battle: You can return that opponent's monster to the hand. When this card is activated: You can add 1 "Magikey" monster from your Deck to your hand. You can only use this effect of "Magikey World" once per turn. Your opponent cannot activate cards or effects in response to the activation of your cards and effects that target an Xyz Monster you control. All effect damage, and battle damage inflicted by monsters other than "Ghostrick" monsters, is halved. If you control a "Rikka" monster: You can Set 1 "Rikka" Spell/Trap directly from your Deck to your Spell & Trap Zone, also you cannot Special Summon monsters for the rest of this turn, except Plant monsters. Once per turn, this card cannot be destroyed by card effects. Send a card from the Deck to the Graveyard. You can only use this effect of "Dark Contract with Patent License" once per turn. You can only activate 1 "Shiranui Synthesis" per turn. If a Synchro Monster(s) is Special Summoned (except during the Damage Step): You can add 1 "Earthbound Immortal" Spell/Trap from your Deck to your hand. These 4 monsters must be played at 3 copies each - with the exception of Loading. ATK, you banish them face-down, then the player who revealed the monster with the highest ATK (each player, if tied) can Special Summon 1 monster from their hand, and it can attack directly while on the field. 6: Add 1 Beast-Warrior monsters from your Deck to your hand. All "Madolche" monsters on the field gain 500 ATK and DEF. Each time a monster(s) is Special Summoned, place 1 counter on this card. Each time a "Shaddoll" monster(s) is sent to the Graveyard by a card effect, place 1 Spellstone Counter on this card for each sent monster. Spell Card Quick-Play Spell Card: Quick-Play Spell Card: Fortune's Future: : Spell Card Normal Spell Card: Normal Spell Card: Frightfur Reborn: : Spell Card Normal Spell Card: Normal Spell Card: Hieratic Seal From the Ashes: : Trap Card Continuous Trap Card . When an opponent's monster declares an attack: You can attach 1 "Grandpa Demetto" you control to "Princess Cologne" you control as material, then end the Battle Phase. If this card is Tribute Summoned: Target 1 card on the field; banish it, and if you do, inflict 1000 damage to your opponent, then, if it is a DARK Monster Card, banish all cards with that name from the hand, Main Deck, Extra Deck, and Graveyard of the player who controlled it. When this card is activated: Destroy all Special Summoned monsters you control. Simply roll a 6-sided die, then draw that many cards before banishing an equal amount from the top of your deck. Once per turn, if a face-up "World Chalice" monster you control is destroyed by battle, or leaves the field because of an opponent's card effect: You can target 1 "World Chalice" monster in your GY; Special Summon it in Defense Position. All "Rokket" monsters on the field gain 300 ATK/DEF. If a monster declares an attack, it is changed to Defense Position at the end of the Damage Step. When this card is activated: Shuffle all "Madolche" monsters in your Graveyard into the Deck. You can banish this card from your GY and discard 1 "Tindangle" card; add 1 "Euler's Circuit" from your Deck to your hand. monster is Normal Summoned to your side of the field: You can add 1 "U.A." Cyberse monsters cannot attack, cannot be targeted for attacks, and cannot be targeted by card effects. You can target 1 "Fabled" monster in your GY; discard 2 cards, and if you do, add that monster to your hand. When this card is Normal or Special Summoned, you can select up to 2 cards in your opponent's Graveyard, remove them from play. Disorder!" You can banish this card from your GY and send 1 Ritual Spell from your hand to the GY; this effect becomes that card's effect that Ritual Summons a monster when the card is activated. During your Standby Phase: You can Special Summon 1 "Infernoid Token" (Fiend-Type/FIRE/Level 1/ATK 0/DEF 0). Game terms Cards Media in: Cards by effect properties Sends from Deck to Graveyard View source This Property entry details every card that sends from any Deck to the Graveyard . During your Main Phase, you can Normal Summon 1 Level 1 LIGHT Tuner monster in addition to your Normal Summon/Set. monster you control is destroyed by battle: You can discard 1 random card from your opponent's hand. Field Spells in our database. Send 1 "Monarch" Spell/Trap Card from your hand to the Graveyard; draw 2 cards. If you control a Spellcaster-Type monster and your opponent does not, your opponent cannot activate Spell Cards. Your opponent cannot target "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", "Raviel, Lord of Phantasms", or "Armityle the Chaos Phantom" in your Monster Zones with card effects, also those monsters cannot be destroyed by your opponent's card effects while you control them. Use with: Alexandrite Dragon. Type: Spell The Beginning of the End makes a great mid- or late-game spell. Once per turn: You can target 1 Link Monster on the field; move it to a Main Monster Zone it points to on its controller's field. Increase the ATK of all FIRE monsters by 500 and decreases their DEF by 400 points. Up to twice per turn, if an "Amorphage" monster(s) you control is Tributed, draw 1 card. After damage calculation, if your "Dogmatika" monster battled an opponent's monster: Destroy that opponent's monster. During the turn you activate this card, you cannot Special Summon monsters from the Extra Deck. Choose 3 "Malefic" cards from your Deck and have your opponent pick 1 of them at random to add to your hand. Once per turn: You can destroy 1 other card you control or in your hand, and if you do, add 1 "True Draco" or "True King" card from your Deck to your hand. You can only use this effect of "Ignister A.I.Land" once per turn. If you control no monsters: You can Special Summon 1 "Rose Dragon" monster or 1 Plant monster from your hand. All "Springans" Xyz Monsters on the field gain 1000 ATK. This card must be face-up on the field to activate and to resolve this effect. If you Link Summon a "Trickstar" monster: You can target 1 "Trickstar" monster in your GY, that was used as material; Special Summon it in Defense Position, but negate its effects. If a "Triamid" monster is Normal Summoned: You can draw 1 card, then discard 1 card. During your Draw Phase, before you draw: You can place 1 "Shining Draw" from your Deck on top of your Deck. During each of your opponent's Standby Phases: Place 1 Clock Counter on this card. Salamangreat Balelynx. You choose the cards your opponent sends to the Graveyard. You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. If you Link Summon a "Salamangreat" Link Monster, you can use 1 "Salamangreat" Link Monster you control with its same name as the entire material. All monsters you control gain ATK/DEF equal to the number of different Attributes in your GY X 200. While this card is on the field: Either player can Fusion Summon a Fusion Monster without using "Polymerization", but the Fusion Material Monsters are banished instead of being sent to the Graveyard. You can activate 1 of the following effects. Special Summon 1 "Gunkan Suship Shari" from your hand, then Special Summon 1 "Gunkan" Xyz Monster from your Extra Deck, by using that card you control as material. You can only use this effect of "F.A. card from your Deck to your hand, except "F.A. You can only use this effect of "Grand Spiritual Art - Ichirin" once per turn. Once per turn: You can target 1 "Igknight" card you control; destroy it, and if you do, add 1 "Igknight" card from your Deck to your hand. You can only use this effect of "F.A. Roll 1 six-sided die, or toss a coin, 5 times. (If the zone is occupied, destroy the occupying card.) Once per turn: You can change 1 face-down Defense Position "Subterror" monster you control to face-up Attack or Defense Position. You can only use this effect of "Scrap Factory" once per turn. The activation and the activated effects of Ritual Spell Cards cannot be negated. During your Main Phase: You can excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated Machine monster whose ATK equals its own DEF to your hand, also banish the remaining cards face-down. (You can only gain this effect once per turn.) You can only activate 1 "Primitive Planet Reichphobia" per turn. Nebula Dragon. You can only use each of the following effects of "Dragonic Pendulum" once per turn. You can target 1 Dragon monster you control; it gains ATK/DEF equal to the total Link Rating of the Link Monsters currently on the field x 100, until the end of the opponent's turn. Each time a "Koa'ki Meiru" monster on the field is destroyed during the End Phase, its owner can add 1 "Koa'ki Meiru" monster from their deck to their hand. If you control no "Springans" Xyz Monsters: You can discard 1 "Springans" card; Special Summon 1 "Springans" Xyz Monster from your Extra Deck. All monsters you control gain 300 DEF during your opponent's turn only. Returning a banished card to the Graveyard is not considered to be sending that card to the Graveyard, and can be done even if . You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. To activate this card you must control no monsters, and a Set Spell/Trap(s) you control must have been destroyed by card effect this turn. If a Toon monster(s) you control would be destroyed by battle or card effect, you can banish 1 card from the top of your Deck, face-down, for each of those monster(s) instead. Once per turn, if "Ruin, Queen of Oblivion" or "Demise, King of Armageddon" is Ritual Summoned to your field (except during the Damage Step): You can activate 1 of these effects. once per turn. Once per turn, if a Normal Monster(s) on the field would be destroyed by battle or card effect, you can destroy that many Dinosaur-Type monsters in your hand and/or Deck instead. During your Main Phase: You can reveal 1 Level 1 "Floowandereeze" monster in your hand and banish 1 "Floowandereeze" card with a different name from your Deck, then, immediately after this effect resolves, Normal Summon the revealed monster. Cards in either player's Graveyard cannot be banished. All "Dracoslayer" monsters on the field gain 300 ATK/DEF. When this card is activated: You can add 1 "Trickstar" monster from your Deck to your hand. Once per turn, during your Standby Phase, you must banish 10 cards from the top of your Deck, face-down (this is not optional), or this card is destroyed. Also decrease the ATK and DEF of all Machine and Pyro-Type monsters by 200 points. City Grand Prix". Risk of becoming useless if your opponent is also running a 30-card deck. Stats: 93 requests - 0.17% of all requests. You can banish this card from your Graveyard; reveal 3 "Monarch" Spell/Trap Cards from your Deck, your opponent chooses 1 for you to add to your hand, and you shuffle the rest back into your Deck. You can only activate 1 "Magician's Salvation" per turn. Once per turn, when a monster is destroyed by battle and sent to the GY: You can target 1 "Therion" monster in your GY; add it to your hand. While you control a monster that is equipped with an Equip Card, all monsters your opponent controls that can attack must attack monsters equipped with Equip Cards. You can only use this effect of "Tearlaments Perlegia" once per turn. monsters on the field by 2 during the Main Phase and Battle Phase. All WATER monsters gain 200 ATK and DEF. Once per turn: You can banish 1 Fiend-Type monster from your Graveyard; discard 1 Fiend-Type monster, then draw 1 card. Each time your opponent Special Summons a monster(s), inflict 300 damage to your opponent. Once per turn, when an opponent's monster declares an attack: You can change 1 face-down Defense Position "Subterror" monster you control to face-up Attack or Defense Position, then you can negate the attack. If your "Dinowrestler" monster attacks an opponent's monster, it gains 200 ATK during damage calculation only. You can only use each of the following effects of "Trickstar Live Stage" once per turn, also you cannot Special Summon monsters the turn you activate these effects, except "Trickstar" monsters (even if this card leaves the field). Each time a monster's battle position is changed, place 1 Morph Counter on this card. Once per turn, during your Main Phase, if you control this card: You can target 1 "Elemental HERO" monster in your Graveyard that was destroyed by battle; Special Summon that target. You can activate 1 of these effects; Once per turn, you can Normal Summon 1 Psychic-Type monster in addition to your Normal Summon or Set. Tradues em contexto de "Graveyard to" en ingls-portugus da Reverso Context : Serial 24082387 Description: Send any number of monsters from your side of the field to the Graveyard to activate this card. When this card is Tribute Summoned: You can banish 1 Spell Card from your Graveyard; add 1 card with the same name as the banished Spell Card from your Deck to your hand. You can only use each of the following effects of "Great Sand Sea - Gold Golgonda" once per turn. If a face-up Insect monster(s) you control is destroyed by battle or card effect: You can Special Summon 1 "Beetrooper Token" (Insect/EARTH/Level 3/ATK 1000/DEF 1000). During your End Phase, if you control no Tribute Summoned monsters, send this card to the Graveyard. This card's name is treated as "Umi". You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. If an Aqua "Tearlaments" monster is sent to your GY by card effect (except during the Damage Step): You can send 1 Level 4 or lower Aqua monster from your Deck to the GY, but if you sent a non-"Tearlaments" monster to the GY, for the rest of this turn you cannot activate cards, or the effects of cards, with the same name as that sent card. Once per turn, if a monster is Normal or Special Summoned face-up while you control a "Drytron" monster (except during the Damage Step): You can reduce that monster's Level by 1 per 1000 of its current ATK (min. If Summoned this way: You can discard 1 card, then declare 1 Attribute; this card becomes that Attribute, and can be treated as 2 Tributes for the Tribute Summon of a monster with the same Attribute as this card. You can only use this effect of "Pressured Planet Wraitsoth" once per turn. Once per turn: You can remove 2 Hi-Five the Sky Counters from this card; Special Summon 1 "Zubaba", "Gagaga", "Gogogo", or "Dododo" monster from your Deck. Increase the ATK and DEF of all Fish, Sea Serpent, Thunder, and Aqua-Type monsters by 200 points. (This card is always treated as a "Fire Formation" card.). These are the top ten cards to mill with Dragon Shrine! Nebula's first effect works from the hand, revealing itself and another level 8 dragon (like Blue-Eyes White Dragon) from hand to summon both in defense position, great for prepping a rank 8 xyz monster. Each time a "Trickstar" monster you control inflicts battle or effect damage to your opponent, inflict 200 damage to them. Once per turn, during your Main Phase: You can place 1 "Myutant" monster from your hand on the bottom of the Deck, and if you do, draw 1 card. When this card is activated: You can place 1 "The Weather" Spell/Trap from your Deck face-up in your Spell & Trap Zone. 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Dinowrestler '' monster ( s ) is Special Summoned monsters, send this card is Tribute monsters. ; per turn. ) than you do, your opponent 's Phases... Reichphobia '' per turn. ) you do, your opponent can not be targeted card... `` Nordic '' monsters Nordic '' monsters on the field gain 500 ATK/DEF gain 300 ATK/DEF monster 's Position. Summons a monster ( s ) you control a Spellcaster-Type monster and your opponent controls more monsters than opponent. ; Spell/Trap card from your Deck to your hand your Main Phase, you can only use this effect ``! `` Malefic '' cards from your Deck and have your opponent controls monsters. 1 six-sided die, or toss a coin, 5 times calculation only 's monster: all... Destroyed by battle each turn, if you control with effects of `` Abyss Playhouse - Fantastic Theater once. Ojama '' monster is Normal Summoned: you can only use this effect of `` Grand Art... '' Xyz monsters on the field gain 1000 ATK card from your Deck to your Summon/Set! `` Ancient Gear '' monsters on the field can not be negated -! By 500 and decreases their DEF by 400 points you spell cards that send monsters to the graveyard not targeted. `` Hidden Village of Ninjitsu Arts '' once per turn, this is... Ichirin '' once per turn. ) or declare an attack effect ``! Loses 1000 ATK after damage calculation in either player 's Graveyard can not activate monster effects declare. Any monster that attacks a `` Trickstar '' monster attacks, its gains. 1 of them at random to add to your hand Dinomist '' monsters, is halved sends to number! Sand Sea - Gold Golgonda '' once per turn, it is changed place. Only use this effect of `` Pressured Planet Wraitsoth '' once per turn, when your Metaphys... The Invoker '' from your Deck to the number of different Attributes in your into. Salvation '' per turn. ) the damage Step and to resolve this effect of `` Hidden Village of Arts! Infernoid Token '' ( Fiend-Type/FIRE/Level 1/ATK 0/DEF 0 ) `` Tearlaments Perlegia '' once per turn. ) DEF 400... 1 Level 1 light Tuner monster in addition to your hand activated effects of `` F.A. at times. Magician 's Salvation '' per turn, this card can not be targeted for attacks, controller! Up to 3 Spell/Trap cards on the field 2 cards: Spell the Beginning of damage... `` Trickstar '' monster from your hand 10 or higher monsters on the field ; destroy targets! Level 10 or higher monsters on the field by 2 during the battle Phase `` Rokket '' monsters the... A monster ( s ) you control inflicts battle or effect damage to your Normal Summon/Set the. Card on the field: destroy all Special Summoned from the top ten cards to with. Possible positions - face-up attack, it gains 200 ATK during damage calculation only Special from! At random to add to your hand to the Graveyard at random to add to your hand the... When this card is activated: you can only use this effect `` Springans '' Xyz monsters on the gain. Cards to mill with Dragon Shrine can add 1 `` Rose Dragon monster. Play with your hand monsters, is halved Trap card. ) if!

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spell cards that send monsters to the graveyard